When an enemy unit dies near Trundle, he heals for a percent of its maximum Health.
Chomp
Trundle bites his opponent, dealing damage, briefly slowing and sapping some of their Attack Damage.
Frozen Domain
Trundle turns target location into his domain, gaining Attack Speed, Move Speed, and increased healing from all sources while on it.
Pillar of Ice
Trundle creates an ice pillar at target location, becoming impassable terrain and slowing all nearby enemy units.
Subjugate
Trundle immediately steals a percent of his target's Health, Armor and Magic Resistance. Over the next 4 seconds the amount of Health, Armor, and Magic Resistance stolen is doubled.